{"id":626,"date":"2024-10-19T21:29:18","date_gmt":"2024-10-19T21:29:18","guid":{"rendered":"https:\/\/game-design.ca\/?page_id=626"},"modified":"2026-10-30T19:55:00","modified_gmt":"2026-10-30T19:55:00","slug":"games-page-fr","status":"publish","type":"page","link":"https:\/\/game-design.ca\/?page_id=626","title":{"rendered":"games-page-fr"},"content":{"rendered":"\n<div class=\"wp-block-group alignfull has-base-2-color has-contrast-background-color has-text-color has-background has-link-color wp-elements-1 has-global-padding is-layout-constrained wp-block-group-is-layout-constrained\">\n<div class=\"wp-block-group alignfull has-base-2-color has-text-color has-link-color wp-elements-2 has-global-padding is-layout-constrained wp-container-core-group-is-layout-f045ee3a wp-block-group-is-layout-constrained has-background\" style=\"min-height:100vh;padding-top:var(--wp--preset--spacing--40);padding-right:var(--wp--preset--spacing--40);padding-bottom:var(--wp--preset--spacing--40);padding-left:var(--wp--preset--spacing--40);background-image:url(&apos;https:\/\/gamedesigngrants.wordpress.com\/wp-content\/uploads\/2024\/07\/landscape1.gif&apos;);background-size:cover;background-attachment:fixed;\">\n<div class=\"wp-block-group is-content-justification-center is-layout-flex wp-container-core-group-is-layout-155a5fc1 wp-block-group-is-layout-flex\">\n<div class=\"wp-block-buttons has-custom-font-size is-content-justification-center is-layout-flex wp-container-core-buttons-is-layout-2d154f02 wp-block-buttons-is-layout-flex\" style=\"font-size:0.85rem\">\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/game-design.ca\/?page_id=820\">ACCUEIL<\/a><\/div>\n\n\n\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/game-design.ca\/?page_id=600\">BOURSES<\/a><\/div>\n\n\n\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/game-design.ca\/?page_id=610\">PERSONNNES<\/a><\/div>\n\n\n\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link has-border-color has-base-2-border-color wp-element-button\" href=\"https:\/\/game-design.ca\/?page_id=626\" style=\"border-width:1px\">JEUX<\/a><\/div>\n\n\n\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/game-design.ca\/?page_id=618\">\u00c9V\u00c9NEMENTS<\/a><\/div>\n\n\n\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/game-design.ca\/?page_id=953\">M\u00c9DIA<\/a><\/div>\n\n\n\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/game-design.ca\/?page_id=884\">PUBLICATIONS<\/a><\/div>\n\n\n\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link has-contrast-2-background-color has-background wp-element-button\" href=\"https:\/\/game-design.ca\/?page_id=499\">EN<\/a><\/div>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-3a88641f wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:20%\">\n<figure class=\"wp-block-image size-full is-resized has-custom-border\"><img loading=\"lazy\" decoding=\"async\" width=\"512\" height=\"512\" src=\"https:\/\/game-design.ca\/wp-content\/uploads\/2024\/11\/computer.gif\" alt=\"\" class=\"wp-image-697\" style=\"border-style:none;border-width:0px;border-radius:100px;width:116px;height:auto\"\/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column has-global-padding is-layout-constrained wp-container-core-column-is-layout-90edb088 wp-block-column-is-layout-constrained\" style=\"flex-basis:80%\">\n<div style=\"height:33px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-right has-base-2-color has-text-color has-link-color has-body-font-family has-x-large-font-size wp-elements-3\" style=\"font-style:normal;font-weight:700\">Jeux<\/h2>\n\n\n\n<div style=\"height:33px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n<\/div>\n<\/div>\n\n\n\n<p class=\"has-contrast-background-color has-background has-large-font-size wp-block-paragraph\" style=\"padding-top:var(--wp--preset--spacing--20);padding-right:var(--wp--preset--spacing--30);padding-bottom:var(--wp--preset--spacing--20);padding-left:var(--wp--preset--spacing--30);line-height:1.33\">Jeux en d\u00e9veloppement gr\u00e2ce aux bourses de cycles sup\u00e9rieurs 2026-2027<\/p>\n\n\n\n<div class=\"wp-block-group has-theme-1-color has-contrast-background-color has-text-color has-background has-link-color has-medium-font-size wp-elements-4 has-global-padding is-layout-constrained wp-container-core-group-is-layout-34a480d6 wp-block-group-is-layout-constrained\" style=\"border-style:dashed;min-height:40vh;padding-top:var(--wp--preset--spacing--20);padding-right:var(--wp--preset--spacing--20);padding-bottom:var(--wp--preset--spacing--20);padding-left:var(--wp--preset--spacing--20)\">\n<div class=\"wp-block-media-text is-stacked-on-mobile is-vertically-aligned-top\" style=\"margin-top:var(--wp--preset--spacing--30);margin-bottom:var(--wp--preset--spacing--30)\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"1000\" src=\"https:\/\/game-design.ca\/wp-content\/uploads\/2026\/10\/xg4WLjL-1.png\" alt=\"\" class=\"wp-image-1075 size-full\" srcset=\"https:\/\/game-design.ca\/wp-content\/uploads\/2026\/10\/xg4WLjL-1.png 1000w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/10\/xg4WLjL-1-150x150.png 150w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/10\/xg4WLjL-1-300x300.png 300w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/10\/xg4WLjL-1-768x768.png 768w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p class=\"wp-block-paragraph\" style=\"margin-top:0;margin-bottom:0\"><strong>Sitting Simulator<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">par Marie Silhova<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Sitting Simulator<\/em> est un jeu dessin\u00e9 \u00e0 la main qui explore le plaisir de faire une pause : il accorde aux moments de repos une importance \u00e9gale \u00e0 celle du voyage lui-m\u00eame.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/gx.games\/games\/2bukm7\/sitting-simulator\/tracks\/582d1478-c830-4a81-b199-47092b3cd1c3\/\" data-type=\"link\" data-id=\"https:\/\/gx.games\/games\/2bukm7\/sitting-simulator\/tracks\/582d1478-c830-4a81-b199-47092b3cd1c3\/\">Page du jeu<\/a><\/p>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-media-text is-stacked-on-mobile is-vertically-aligned-top\" style=\"margin-top:var(--wp--preset--spacing--30);margin-bottom:var(--wp--preset--spacing--30);padding-top:0;padding-right:0;padding-bottom:0;padding-left:0\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/game-design.ca\/wp-content\/uploads\/2026\/10\/Screenshot_2026-10-11_16-18-49-1024x576.png\" alt=\"\" class=\"wp-image-1077 size-full\" srcset=\"https:\/\/game-design.ca\/wp-content\/uploads\/2026\/10\/Screenshot_2026-10-11_16-18-49-1024x576.png 1024w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/10\/Screenshot_2026-10-11_16-18-49-300x169.png 300w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/10\/Screenshot_2026-10-11_16-18-49-768x432.png 768w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/10\/Screenshot_2026-10-11_16-18-49-1536x864.png 1536w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/10\/Screenshot_2026-10-11_16-18-49.png 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p class=\"wp-block-paragraph\" style=\"margin-top:0;margin-bottom:0\"><strong>Hey patina<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">par Alexandre Beuzen<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Une exp\u00e9rience exploratoire o\u00f9 le paysage expose simultan\u00e9ment le pass\u00e9 et le pr\u00e9sent. Laissez une trace derri\u00e8re vous ou tentez de d\u00e9chiffrer des vestiges du pass\u00e9.<\/p>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-media-text is-stacked-on-mobile is-vertically-aligned-top\" style=\"margin-top:var(--wp--preset--spacing--30);margin-bottom:var(--wp--preset--spacing--30);padding-top:0;padding-right:0;padding-bottom:0;padding-left:0\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"691\" src=\"https:\/\/game-design.ca\/wp-content\/uploads\/2026\/10\/Emmanuel_PillsPillsPills-1024x691.png\" alt=\"\" class=\"wp-image-1085 size-full\" srcset=\"https:\/\/game-design.ca\/wp-content\/uploads\/2026\/10\/Emmanuel_PillsPillsPills-1024x691.png 1024w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/10\/Emmanuel_PillsPillsPills-300x203.png 300w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/10\/Emmanuel_PillsPillsPills-767x518.png 767w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/10\/Emmanuel_PillsPillsPills-1536x1037.png 1536w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/10\/Emmanuel_PillsPillsPills.png 2000w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p class=\"wp-block-paragraph\" style=\"margin-top:0;margin-bottom:0\"><strong>Pills, Pills, Pills<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">par Emmanuel Aubert<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Ce jeu autobiographique consiste \u00e0 relier entre eux des souvenirs associ\u00e9s aux pilules afin de r\u00e9associer des souvenirs troublants \u00e0 des souvenirs r\u00e9confortants. Il a \u00e9t\u00e9 cr\u00e9\u00e9 avec Godot et utilise de l\u2019art ASCII.<\/p>\n<\/div><\/div>\n<\/div>\n\n\n\n<p class=\"has-contrast-background-color has-background has-large-font-size wp-block-paragraph\" style=\"padding-top:var(--wp--preset--spacing--20);padding-right:var(--wp--preset--spacing--30);padding-bottom:var(--wp--preset--spacing--20);padding-left:var(--wp--preset--spacing--30);line-height:1.33\">Jeux d\u00e9velopp\u00e9s gr\u00e2ce aux bourses de cycles sup\u00e9rieurs 2025-2026<\/p>\n\n\n\n<div class=\"wp-block-group has-theme-1-color has-contrast-background-color has-text-color has-background has-link-color has-medium-font-size wp-elements-5 has-global-padding is-layout-constrained wp-container-core-group-is-layout-34a480d6 wp-block-group-is-layout-constrained\" style=\"border-style:dashed;min-height:40vh;padding-top:var(--wp--preset--spacing--20);padding-right:var(--wp--preset--spacing--20);padding-bottom:var(--wp--preset--spacing--20);padding-left:var(--wp--preset--spacing--20)\">\n<div class=\"wp-block-media-text is-stacked-on-mobile is-vertically-aligned-top\" style=\"margin-top:var(--wp--preset--spacing--30);margin-bottom:var(--wp--preset--spacing--30)\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"758\" src=\"https:\/\/game-design.ca\/wp-content\/uploads\/2026\/01\/sticker__0002_logo2-1024x758.png\" alt=\"\" class=\"wp-image-862 size-full\" srcset=\"https:\/\/game-design.ca\/wp-content\/uploads\/2026\/01\/sticker__0002_logo2-1024x758.png 1024w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/01\/sticker__0002_logo2-300x222.png 300w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/01\/sticker__0002_logo2-768x569.png 768w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/01\/sticker__0002_logo2-1536x1137.png 1536w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/01\/sticker__0002_logo2-2048x1517.png 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p class=\"wp-block-paragraph\" style=\"margin-top:0;margin-bottom:0\"><strong>The Feed<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">par Scott DeJong<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Un jeu de cartes comp\u00e9titif illustrant la manipulation de l&#8217;information sur les r\u00e9seaux sociaux.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/www.thefeedgame.com\/\">Page du jeu<\/a><\/p>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-media-text is-stacked-on-mobile is-vertically-aligned-top\" style=\"margin-top:var(--wp--preset--spacing--30);margin-bottom:var(--wp--preset--spacing--30);padding-top:0;padding-right:0;padding-bottom:0;padding-left:0\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"686\" src=\"https:\/\/game-design.ca\/wp-content\/uploads\/2026\/01\/Frame_71-1024x686.png\" alt=\"\" class=\"wp-image-863 size-full\" srcset=\"https:\/\/game-design.ca\/wp-content\/uploads\/2026\/01\/Frame_71-1024x686.png 1024w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/01\/Frame_71-300x201.png 300w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/01\/Frame_71-768x515.png 768w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/01\/Frame_71-1536x1030.png 1536w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/01\/Frame_71.png 1611w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p class=\"wp-block-paragraph\" style=\"margin-top:0;margin-bottom:0\"><strong>Zarhi&#8217;s Missing<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">par Scott DeJong<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Un jeu de simulation hybride o\u00f9 des journalistes tentent de couvrir une crise m\u00e9diatique.<\/p>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-media-text is-stacked-on-mobile is-vertically-aligned-top\" style=\"margin-top:var(--wp--preset--spacing--30);margin-bottom:var(--wp--preset--spacing--30)\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"744\" src=\"https:\/\/game-design.ca\/wp-content\/uploads\/2026\/01\/1765228619702-1-1024x744.jpg\" alt=\"\" class=\"wp-image-865 size-full\" srcset=\"https:\/\/game-design.ca\/wp-content\/uploads\/2026\/01\/1765228619702-1-1024x744.jpg 1024w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/01\/1765228619702-1-300x218.jpg 300w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/01\/1765228619702-1-768x558.jpg 768w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/01\/1765228619702-1.jpg 1336w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p class=\"wp-block-paragraph\" style=\"margin-top:0px;margin-bottom:0px\"><strong>Conversation Starters<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">par Elise Trinh<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Un micro-jeu sur la fa\u00e7on d&#8217;engager la conversation avec quelqu&#8217;un assis sur un banc.<\/p>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-media-text is-stacked-on-mobile is-vertically-aligned-top is-image-fill-element\" style=\"margin-top:var(--wp--preset--spacing--30);margin-bottom:var(--wp--preset--spacing--30)\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"768\" src=\"https:\/\/game-design.ca\/wp-content\/uploads\/2026\/07\/PunchingOut_3-1024x768.jpg\" alt=\"\" class=\"wp-image-1039 size-full\" style=\"object-position:50% 50%\" srcset=\"https:\/\/game-design.ca\/wp-content\/uploads\/2026\/07\/PunchingOut_3-1024x768.jpg 1024w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/07\/PunchingOut_3-300x225.jpg 300w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/07\/PunchingOut_3-768x576.jpg 768w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/07\/PunchingOut_3-1536x1153.jpg 1536w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/07\/PunchingOut_3.jpg 1615w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p class=\"wp-block-paragraph\" style=\"margin-top:0px;margin-bottom:0px\"><strong>Punching Out<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">par JoDee Allen<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Un jeu qui trace de nouvelles trajectoires \u00e0 travers le temps et l&#8217;espace virtuels, incarnant un &#8220;action hero&#8221; dur \u00e0 cuire et vieillissant, aux prises avec une question fondamentale : prendre sa retraite ou non ?<\/p>\n<\/div><\/div>\n<\/div>\n\n\n\n<p class=\"has-contrast-background-color has-background has-large-font-size wp-block-paragraph\" style=\"padding-top:var(--wp--preset--spacing--20);padding-right:var(--wp--preset--spacing--30);padding-bottom:var(--wp--preset--spacing--20);padding-left:var(--wp--preset--spacing--30);line-height:1.33\">Jeux d\u00e9velopp\u00e9s gr\u00e2ce aux bourses de cycles sup\u00e9rieurs 2024-2025<\/p>\n\n\n\n<div class=\"wp-block-group has-theme-1-color has-contrast-background-color has-text-color has-background has-link-color has-medium-font-size wp-elements-6 has-global-padding is-layout-constrained wp-container-core-group-is-layout-34a480d6 wp-block-group-is-layout-constrained\" style=\"border-style:dashed;min-height:40vh;padding-top:var(--wp--preset--spacing--20);padding-right:var(--wp--preset--spacing--20);padding-bottom:var(--wp--preset--spacing--20);padding-left:var(--wp--preset--spacing--20)\">\n<div class=\"wp-block-media-text is-stacked-on-mobile is-vertically-aligned-top\" style=\"margin-top:var(--wp--preset--spacing--30);margin-bottom:var(--wp--preset--spacing--30)\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"609\" src=\"https:\/\/game-design.ca\/wp-content\/uploads\/2024\/11\/soundgarden_small.png\" alt=\"\" class=\"wp-image-718 size-full\" srcset=\"https:\/\/game-design.ca\/wp-content\/uploads\/2024\/11\/soundgarden_small.png 800w, https:\/\/game-design.ca\/wp-content\/uploads\/2024\/11\/soundgarden_small-300x228.png 300w, https:\/\/game-design.ca\/wp-content\/uploads\/2024\/11\/soundgarden_small-768x585.png 768w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p class=\"wp-block-paragraph\" style=\"margin-top:0;margin-bottom:0\"><strong>Soundgarden<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">par Vadim Nickel<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Un jeu d&#8217;exploration immersif \u00e0 la premi\u00e8re personne dans lequel le son occupe la premi\u00e8re place.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/zolarsystems.itch.io\/soundgarden\">Page Itch.io<\/a><br><a href=\"https:\/\/videon.github.io\/soundgarden\/\">Journal de design<\/a><\/p>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-media-text is-stacked-on-mobile is-vertically-aligned-top\" style=\"margin-top:var(--wp--preset--spacing--30);margin-bottom:var(--wp--preset--spacing--30)\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"579\" src=\"https:\/\/game-design.ca\/wp-content\/uploads\/2024\/11\/self.png\" alt=\"\" class=\"wp-image-719 size-full\" srcset=\"https:\/\/game-design.ca\/wp-content\/uploads\/2024\/11\/self.png 800w, https:\/\/game-design.ca\/wp-content\/uploads\/2024\/11\/self-300x217.png 300w, https:\/\/game-design.ca\/wp-content\/uploads\/2024\/11\/self-768x556.png 768w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p class=\"wp-block-paragraph\" style=\"margin-top:0;margin-bottom:0\"><strong>&#8220;Project Self&#8221;<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">par Courtney Blamey<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Un &#8220;dating sim&#8221; ax\u00e9 sur la compassion et l&#8217;apprentissage de l&#8217;amour de soi \u2013 m\u00eame pour les parties les moins faciles \u00e0 accepter.<\/p>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-media-text is-stacked-on-mobile is-vertically-aligned-top\" style=\"margin-top:var(--wp--preset--spacing--30);margin-bottom:var(--wp--preset--spacing--30)\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"562\" src=\"https:\/\/game-design.ca\/wp-content\/uploads\/2024\/11\/beed.png\" alt=\"\" class=\"wp-image-720 size-full\" srcset=\"https:\/\/game-design.ca\/wp-content\/uploads\/2024\/11\/beed.png 800w, https:\/\/game-design.ca\/wp-content\/uploads\/2024\/11\/beed-300x211.png 300w, https:\/\/game-design.ca\/wp-content\/uploads\/2024\/11\/beed-768x540.png 768w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p class=\"wp-block-paragraph\" style=\"margin-top:0;margin-bottom:0\"><strong>YOU WILL NOT WIN AND YOU MUST DIE, YOU CHURL<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">par Dimana Radoeva<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Une fiction interactive remixant le classique <em>Beowulf<\/em> sous la forme d&#8217;un site Geocities con\u00e7u par une magicienne du IXe si\u00e8cle.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/radsunny.itch.io\/you-will-not-win-and-you-must-die-you-churl\">Page Itch.io<\/a><\/p>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-media-text is-stacked-on-mobile is-vertically-aligned-top\" style=\"margin-top:var(--wp--preset--spacing--30);margin-bottom:var(--wp--preset--spacing--30)\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/game-design.ca\/wp-content\/uploads\/2026\/10\/Screenshot-2025-11-25-113901-1024x576.png\" alt=\"\" class=\"wp-image-1081 size-full\" srcset=\"https:\/\/game-design.ca\/wp-content\/uploads\/2026\/10\/Screenshot-2025-11-25-113901-1024x576.png 1024w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/10\/Screenshot-2025-11-25-113901-300x169.png 300w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/10\/Screenshot-2025-11-25-113901-768x432.png 768w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/10\/Screenshot-2025-11-25-113901-1536x864.png 1536w, https:\/\/game-design.ca\/wp-content\/uploads\/2026\/10\/Screenshot-2025-11-25-113901.png 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p class=\"wp-block-paragraph\" style=\"margin-top:0;margin-bottom:0\"><strong>Toggle<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">par Marc-Antoine Jett\u00e9-L\u00e9ger<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Un jeu de puzzle minimaliste explorant la plus simple des formes d&#8217;interaction : appuyer sur un bouton.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/ma-jetteleger.itch.io\/toggle\">Page Itch.io<\/a><\/p>\n<\/div><\/div>\n<\/div>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Jeux Jeux en d\u00e9veloppement gr\u00e2ce aux bourses de cycles sup\u00e9rieurs 2026-2027 Sitting Simulator par Marie Silhova Sitting Simulator est un jeu dessin\u00e9 \u00e0 la main qui explore le plaisir de faire une pause : il accorde aux moments de repos une importance \u00e9gale \u00e0 celle du voyage lui-m\u00eame. Page du jeu Hey patina par Alexandre [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"games-3","meta":{"footnotes":""},"class_list":["post-626","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/game-design.ca\/index.php?rest_route=\/wp\/v2\/pages\/626","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/game-design.ca\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/game-design.ca\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/game-design.ca\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/game-design.ca\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=626"}],"version-history":[{"count":33,"href":"https:\/\/game-design.ca\/index.php?rest_route=\/wp\/v2\/pages\/626\/revisions"}],"predecessor-version":[{"id":1088,"href":"https:\/\/game-design.ca\/index.php?rest_route=\/wp\/v2\/pages\/626\/revisions\/1088"}],"wp:attachment":[{"href":"https:\/\/game-design.ca\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=626"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}