Skip to content
HOME
SCHOLARSHIPS
PEOPLE
GAMES
EVENTS
MEDIA
PUBLICATIONS
FR

Publications

The articles presented on this page are directly or indirectly related to the games developed as part of the activities of the Behaviour Interactive Research Chair in Game Design.

Theses

Friedrich, Stephen (2025) History As a Playable System: Modeling the Late Bronze Age Collapse in The Jagged Time. Masters thesis, Concordia University.

Radoeva, Dimana. (2025). YOU WILL NOT WIN AND YOU MUST DIE, YOU CHURL: Re-Structuring Beowulf’s Polyvalence using Interactive Fiction. Masters thesis, Concordia University.

Articles

Nickel, Vadim & Vigliensoni, Gabriel. (2025). Sonic Lead: A Survey of Sound-First Games. Conference Proceedings of DiGRA 2025: Games at the Crossroads. 10.26503/dl.v2025i2.2428.